Difference between revisions of "Structures"
Kittymmeow (talk | contribs) (Created page with "{{stub}} The environment of [[{{gamename}}]] contains a variety of different '''structures'''. These structures are procedurally-generated, and as of early access there ar...") |
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− | The [[environment]] of [[{{gamename}}]] contains a variety of different '''structures'''. These structures are procedurally-generated |
+ | The [[environment]] of [[{{gamename}}]] contains a variety of different '''structures'''. These structures are procedurally-generated. |
− | == |
+ | ==Land structures== |
+ | As of early access there are are 7 fundamental stationary artificial structure types, including: |
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* Villages |
* Villages |
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* Towers |
* Towers |
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+ | |||
+ | ==Ships== |
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+ | Procedurally generated computer controlled ships are an active type of structure, with 2 different types available as of early access. |
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[[Category:Articles]] |
[[Category:Articles]] |
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+ | [[Category:Structure]] |
Latest revision as of 09:04, 7 June 2020
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The environment of One Million Worlds contains a variety of different structures. These structures are procedurally-generated.
Land structures[edit | edit source]
As of early access there are are 7 fundamental stationary artificial structure types, including:
- Villages
- Towers
Ships[edit | edit source]
Procedurally generated computer controlled ships are an active type of structure, with 2 different types available as of early access.