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One Million Worlds Wiki
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Scanner Block
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Scanner Block
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[[File:scannerBlockTool.png|40px]] The scanner block will report the position of the closest item it has detected (player, mobile chunk or mob). By [[Controls|interacting with it]] you can select what its scanning for, here you can see it detecting the player and reporting their (relative to the scanner) location. Note its outputting a vector, many of the logic blocks work on vector data (which can make builds much smaller) but there are [[Vector Splitting Block|blocks available to split a vector out into 3 signals]]. [[File:scanner block.png|400px]] == Scan modes == The scanner can be interacted with to set what it scans for (multiple can be selected) {| class="wikitable" |- ! Mode !! Targets |- | Player || The player themselves (does not include the players stuff) |- | NPCs || Non player characters (but not their stuff) |- | Machines || Anything made out of blocks (that isn't the main world) |} {| class="wikitable" |- ! Alignment !! Targets |- | Hostile|| Things that are hostile to the owner of the scanner |- | Neutral || Things that are neutral to the owner of the scanner |- | Friendly || Things that are allied with the owner of the scanner |- | Mine || Things owned by the owner of the scanner (e.g. the player's machines) |} == Scan modes override == This is a [[Future feature]]. Its possible to override the normal scanner behaviour by passing a signal to it. Similar to other blocks that have behaviour overrides these should be passed as all capitals comma seperated and ending with a colon. For example: <pre>PLAYER,NPC,HOSTILE,NEUTRAL:</pre> [[Category:Active Blocks]] [[Category:Blocks]] [[Category:Wireable]]
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